I've arrived, and my stuff should be here by the end of the day. As good a time as any to start thinking about my goals for the next 2 years (22 months, really).
Here they are, briefly:
- Finish and release rktcr.
- Have a social life.
- Lose 30 pounds.
In more detail:
I'd like to finish and release more than one game, but rktcr is first up. Right now, it's at a rough alpha stage. The day-to-day is mostly final, though more content is required. The sound design is, I'd say, 30% complete. The higher level story arcs are conceptualized but not written. Layer three is conceptualized, but may or may not make it into the game.
Given that I dedicate every morning to making progress, I think that I'm going to get to a beta-able stage before January, and be able to release by March. I'm also pulling these numbers out of thin air, as I don't have my punchlist handy.
"Social Life," here means both reconnecting with old Pittsburgh acquaintances and meeting new people both for friendship and dating. This is probably important for my continued happiness and sanity. And, working alone, I will get much less automatic human contact during the day.
I've started an OkCupid account and found that there are quite a few reasonable-seeming folks on there. It seems like it's going to be useful for finding folks to socialize with; which (if any) of those social contacts become romantic remains to be seen. (Also: this is a goal I won't report on further in this venue.)
Losing 30 pounds is an unrealistic goal -- you've got to have one, right? What I'm actually interested in doing is getting out to the climbing gym at least once every two days, and improving my skills. Of course, some weight loss (or conversion of fat -> muscle, at least) would definitely help in that improvement.
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