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Saturday, April 6, 2013

This is what winning Rktcr looks like

In Rktcr, you win by directing the vehicle through the world to collect 14 gems and return home. You get a lot of tools to help you do this quickly and elegantly -- time control means that you never have to live with mistakes (and can make split-second decisions over multiple seconds); path select allows you to re-use segments of the journey you've already perfected; and the paths computer can tell you the optimal route to victory.

Here's what one of those meticulously created journeys looks like when you watch it in real-time:

Note that I've skipped all the cutscenes here except for the game-winning one. Also, the character names are random combinations of the pipe and lowercase-l characters (which appear identical), because I don't want to provide any suggestions as to what characters should be named.